Great match for the Adventure Time setting where we see characters in the show singing, rapping and even deejaying.
Inspiring singers, rappers, musicians, poets and storytellers whose performances have a spell-like effect on creatures.Gork the Cyclops or any of the Marauders are examples of a Barbarian.The options in the Player’s Handbook and in Sword Coast Adventurer’s Guide will all work, especially Totem Warrior.If you have a player looking to play a blue skinned Marauder, just use Half-Orc as a racial template.Barbarians in Ooo are buff and enjoy rough-housing.Fierce warriors of a primitive background who can enter a battle rage.One option could be to have a paladin fight for the right to party, by worshiping Party God and taking an oath to party hard. If you really want to allow paladins, try out fun options. Creating a new Paladin oath could work too, but I would recommend leaving Paladins out of the class list. Paladins: Finn is a knight who has sworn an oath to protect the Candy Kingdom, but he doesn’t exhibit divine powers he can control. If you really want to play a cleric draw your power from placing faith in Glob, Party God or another cosmic character. Another option would be to create a Healer arcane tradition using some of the cleric spell list, especially those found in the Life Domain.
That being said, there are a number of cosmic level characters to draw from if you wanted to create a pantheon such Cosmic Owl, Death, Party God, Grob Gob Glob Grod, Glob and Prismo.Ĭlerics: Allowing clerics that take a new Medic Domain could work, but I think reflavoring the class as a “new” class called Medic fits the world better. The biggest obstacle to playing 5th edition classes in an Adventure Time setting is that divine magic isn’t strongly represented in the show. That being said, I don’t think rewriting all the classes is needed, some simple tweaks will let nearly any option from the Player’s Handbook work in the Land of Ooo. Yet, the show doesn’t take place in a traditional fantasy setting and the traditional D&D classes don’t all match up perfectly. It’s easy to see this inspiration as so many aspects of the show and characters even have roles such as being a wizard, warrior or princess. – from an interview with Pendleton Ward at Geekadelphia I am just writing stories I would want to play over a table with my buds.” When I am working on it, it feels like I am running a campaign of D&D. “Well Dungeons and Dragons is probably the biggest inspiration. Pendleton Ward, the creator of Adventure Time, often mentions how Dungeons & Dragons is the biggest inspiration for the show.
I used a fantastic Adventure Time homebrew mod of D&D 4e, by Bloodghost, to run the game. Back in 2014, I ran a 4th edition D&D game set in Adventure Time‘s Land of Ooo.